Rejuvenation. While his phylactery survives, a destroyed body re-forms near it in 1d10 days.
Turn Resistance. Advantage on saving throws against effects that turn Undead.
Failing Memory. He has forgotten most of his magic and much of his past.
Actions
Paralyzing Touch. The target repeats the save at the end of each of its turns, ending the paralysis on a success. Text only for the engine.
Spellcasting. Intelligence is his spellcasting ability (spell save DC 17, +9 to hit). Cantrips: Mage Hand, Prestidigitation, Ray of Frost. Whatever leveled spells he still recalls are not entered yet.
Where you meet it
The Amber Temple: the Library: The sparks in Exethanter's eyes go from candle to forge. Somewhere in the shelves, two skulls catch fire.