Stat block
A flying, burning skull: twin fire rays, Magic Missile and a Fireball, and it re-forms unless its remains are blessed.
| AC | HP | Speed | CR | XP |
| 13 | 40 (9d4+18) | 5 ft, fly 40 ft | 4 | 1100 |
| STR | DEX | CON | INT | WIS | CHA |
| 1 (-5) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
- Skills: Arcana +5, Perception +2
- Immune: fire, necrotic, poison
- Condition immunities: charmed, exhaustion, frightened, paralyzed, poisoned, prone
- Senses: darkvision 60 ft; passive Perception 12
- Languages: Common
Traits
- Illumination. Sheds Bright Light 15 ft and Dim Light 15 ft more.
- Magic Resistance. Advantage on saving throws against spells and other magical effects.
- Undead Restoration. Destroyed, it re-forms in an hour unless Holy Water or Dispel Evil and Good is used on its remains.
Actions
- Multiattack. Two Fire Rays.
- Fire Ray. A jet of green fire, close up or up to 60 ft.
- Spellcasting. Intelligence, DC 13: Mage Hand at will; Magic Missile (2nd level) twice a day; Fireball once.
Where you meet it