# Iron Golem

> From the Curse of Strahd game wiki (it covers the whole game, spoilers included): https://curseofstrahd.app/wiki/bestiary/iron-golem.html. Unofficial Fan Content permitted under the Fan Content Policy, not approved or endorsed by Wizards of the Coast.

> [!infobox]
> ![helmed horror](https://curseofstrahd.app/wiki/img/portraits/helmed-horror.webp)
> **Type:** Large construct
> **Alignment:** unaligned
> **Challenge:** 16 (15000 XP)
> **Armor Class:** 20
> **Hit Points:** 252 (24d10+120)
> **Speed:** 30 ft

## Stat block

An iron knight the size of a doorway: a blade for an arm that burns, a bolt of fire from range, and a cone of poison gas now and then. Fire only feeds it.

| AC | HP | Speed | CR | XP |
|---|---|---|---|---|
| 20 | 252 (24d10+120) | 30 ft | 16 | 15000 |

| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24 (+7) | 9 (-1) | 20 (+5) | 3 (-4) | 11 (+0) | 1 (-5) |

- **Immune:** fire, poison, psychic
- **Condition immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- **Senses:** darkvision 120 ft; passive Perception 10
- **Languages:** understands Common and two other languages but can't speak

### Traits

- **Fire Absorption.** Fire damage heals it instead: it regains Hit Points equal to the Fire damage dealt.
- **Immutable Form.** It can't shape-shift.
- **Magic Resistance.** Advantage on saving throws against spells and other magical effects.

### Actions

- **Multiattack.** Two attacks, Bladed Arm or Fiery Bolt in any combination (the engine plays two Bladed Arms in reach; Fiery Bolt is its attack from range).
- **Bladed Arm.** Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.
- **Fiery Bolt.** Ranged Attack Roll: +10, range 120 ft. Hit: 36 (8d8) Fire damage.
- **Poison Breath.** Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.

## Where you meet it

- [Castle Ravenloft, the Brazier Room](https://curseofstrahd.app/wiki/locations/castle-ravenloft-the-brazier-room.md): *The western knight steps into the pale light, shaking centuries of grey dust from its hinges. Its twin across…*
