Humanoid CR 5

Kasimir Velikov

Stat block

A grave dusk elf wizard: Magic Missile and Fire Bolt from a distance, Shield and Counterspell to stay standing.

ACHPSpeedCRXP
1558 (13d8)30 ft51800
STRDEXCONINTWISCHA
9 (-1)14 (+2)11 (+0)17 (+3)12 (+1)11 (+0)
  • Saving throws: INT +6, WIS +4
  • Skills: Arcana +6, History +6
  • Senses: darkvision 60 ft; passive Perception 11
  • Languages: Common, Elvish, Sylvan

Traits

  • Fey Ancestry. Kasimir has Advantage on saving throws against the Charmed condition, and magic can't put him to sleep.

Actions

  • Dagger. Melee or ranged attack: +5 to hit, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
  • Fire Bolt. Ranged spell attack: +6 to hit, range 120 ft., one target. Hit: 11 (2d10) Fire damage. A flammable object that nobody is wearing or carrying catches fire.
  • Spellcasting. Kasimir casts spells as a 9th-level wizard, using Intelligence (spell save DC 14, +6 to hit with spell attacks). Cantrips (at will): Fire Bolt, Light, Mage Hand, Prestidigitation. 1st level (4 slots): Detect Magic, Mage Armor, Magic Missile, Shield. 2nd level (3 slots): Misty Step, Suggestion. 3rd level (3 slots): Counterspell, Fireball, Fly. 4th level (3 slots): Greater Invisibility, Ice Storm. 5th level (1 slot): Cone of Cold.