Monstrosity CR 2

Mimic

Stat block

Waits as a door or a chest until someone touches it, then holds them fast and bites.

ACHPSpeedCRXP
1258 (9d8+18)20 ft2450
STRDEXCONINTWISCHA
17 (+3)12 (+1)15 (+2)5 (-3)13 (+1)8 (-1)
  • Skills: Stealth +5
  • Immune: acid
  • Condition immunities: prone
  • Senses: darkvision 60 ft; passive Perception 11

Traits

  • Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

  • Bite. Melee Attack Roll: +5, with Advantage if the target is Grappled by the mimic, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic, plus 4 (1d8) Acid damage.
  • Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13).

Bonus actions

  • Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.

Where you meet it