# Mongrelfolk

> From the Curse of Strahd game wiki (it covers the whole game, spoilers included): https://curseofstrahd.app/wiki/bestiary/mongrelfolk.html. Unofficial Fan Content permitted under the Fan Content Policy, not approved or endorsed by Wizards of the Coast.

> [!infobox]
> ![mongrelfolk](https://curseofstrahd.app/wiki/img/portraits/mongrelfolk.webp)
> **Type:** Medium humanoid
> **Alignment:** any alignment
> **Challenge:** 1/4 (50 XP)
> **Armor Class:** 11
> **Hit Points:** 26 (4d8+8)
> **Speed:** 20 ft

## Stat block

A patchwork of beast and human from the abbey's breeding: bites, claws and a stolen dagger, and a voice that mimics.

| AC | HP | Speed | CR | XP |
|---|---|---|---|---|
| 11 | 26 (4d8+8) | 20 ft | 1/4 | 50 |

| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 6 (-2) |

- **Skills:** Deception +2, Perception +2, Stealth +1
- **Languages:** Common

### Traits

- **Extraordinary Feature.** Each mongrelfolk has one of these features, rolled on a d20 or picked: 1-3 Amphibious (it breathes air and water); 4-9 Darkvision 60 ft.; 10 Flight (wings and a 40 ft. fly speed); 11-15 Keen Hearing and Smell (Advantage on Wisdom (Perception) checks using either sense); 16-17 Spider Climb (climbs sheer surfaces and ceilings without checks); 18-19 Standing Leap (jumps 20 feet long and 10 feet high, with or without a run); 20 Two-Headed (Advantage on Wisdom (Perception) checks and on saves against being Blinded, Charmed, Deafened, Frightened, Stunned or knocked Unconscious).
- **Mimicry.** The mongrelfolk can imitate any sound it has heard, voices included. A listener who succeeds on a DC 12 Wisdom (Insight) check knows it is an imitation.

### Actions

- **Multiattack.** A Bite, and a Claw or Dagger attack.
- **Bite.** Bites with mismatched teeth.
- **Claw.** Scratches with an animal's claw.
- **Dagger.** Melee or ranged attack: +3 to hit, reach 5 ft. or range 20/60 ft. Hit: 3 (1d4 + 1) Piercing damage.

## Where you meet it

- [The Church of St. Markovia](https://curseofstrahd.app/wiki/locations/the-church-of-st-markovia.md): *Vasilka comes down off the bier like a dancer finishing a bow, and the Belviews come after her with cleavers…*
- [The Church of St. Markovia](https://curseofstrahd.app/wiki/locations/the-church-of-st-markovia.md): *The candles go white. He doesn't draw a weapon. He opens his hands, and there is suddenly a mace of light in…*
- [The Wards of St. Markovia](https://curseofstrahd.app/wiki/locations/the-wards-of-st-markovia.md): *The bars bang open all down the row. They come out low and fast, in every shape the Abbot ever tried, and…*
- [Castle Ravenloft, the Larders of Ill Omen](https://curseofstrahd.app/wiki/locations/castle-ravenloft-the-larders-of-ill-omen.md): *Cyrus snatches up a cleaver in one hand and a ladle in the other, weeping.*
- [The Pool of the White Sun](https://curseofstrahd.app/wiki/locations/the-pool-of-the-white-sun.md): [Lighter Than It Should Be](https://curseofstrahd.app/wiki/quests/lighter-than-it-should-be.md) · *They come over the north wall in a bunch, lanterns swinging: the Abbot's Brutes, hairy and patched, and…*
