Prefers talk to steel; duels with a rapier and parries, but yields or flees when hurt.
AC
HP
Speed
CR
XP
15
9 (2d8)
30 ft
1/8
25
STR
DEX
CON
INT
WIS
CHA
11 (+0)
12 (+1)
11 (+0)
12 (+1)
14 (+2)
16 (+3)
Skills: Deception +5, Insight +4, Persuasion +5
Languages: Common, two other languages
Actions
Rapier. Thrusts with a rapier.
Reactions
Parry. Trigger: the noble is hit by a melee attack roll while it holds a weapon. Response: the noble gains a +2 bonus to its AC against that one attack, which can make the attack miss.