Humanoid CR 10

Rahadin

Stat block

Strahd's dusk elf chamberlain: three lightning scimitar cuts a turn, poisoned darts, and the screams of his victims around him.

ACHPSpeedCRXP
18135 (18d8+54)35 ft105900
STRDEXCONINTWISCHA
14 (+2)22 (+6)17 (+3)15 (+2)16 (+3)18 (+4)
  • Saving throws: CON +7, WIS +7
  • Skills: Deception +8, Insight +7, Intimidation +12, Perception +11, Stealth +14
  • Senses: darkvision 60 ft; passive Perception 21
  • Languages: Common, Elvish, Goblin

Traits

  • Deathly Choir. Anyone within 10 feet of Rahadin who isn't shielded by Mind Blank hears, inside their head, the screams of the many he has killed. As a Bonus Action he can make each creature hearing them attempt a DC 16 Wisdom saving throw; on a failure it takes 16 (3d10) Psychic damage. The engine does this at the start of his turn, to his enemies only.
  • Fey Ancestry. Rahadin has Advantage on saving throws against the Charmed condition, and magic can't put him to sleep.
  • Mask of the Wild. Rahadin can attempt to hide even when he is only lightly obscured by foliage, heavy rain, falling snow, mist or similar natural cover.

Actions

  • Multiattack. Rahadin makes three Scimitar attacks, or throws two Poisonous Darts. The engine runs the three swings; at range he throws one dart.
  • Scimitar. A quick, precise cut.
  • Poisonous Dart. Throws a poisoned dart up to 60 ft.
  • Innate Spellcasting. Rahadin casts spells using Wisdom (spell save DC 15), needing no components. 3/day each: Misty Step, Phantasmal Killer.

Where you meet it