Undead CR 10

The Gilded Knight

Stat block

The Order's tithe-keeper, four hundred years on the dragon's last winter tithe in the undercroft of Argynvostholt. Silver has grown over his plate like frost on a window. He swore it would reach the valley, and he can't let go of it.

ACHPSpeedCRXP
19178 (21d8+84)30 ft105900
STRDEXCONINTWISCHA
20 (+5)10 (+0)18 (+4)11 (+0)14 (+2)16 (+3)
  • Saving throws: STR +9, CON +8, WIS +6
  • Resistant: necrotic, psychic
  • Immune: poison
  • Condition immunities: charmed, exhaustion, frightened, paralyzed, poisoned, stunned
  • Senses: darkvision 60 ft; passive Perception 12
  • Languages: Common

Traits

  • Regeneration. The Gilded Knight regains 10 Hit Points at the start of its turn. If it took Fire or Radiant damage, this doesn't work at the start of its next turn.
  • Legendary Resistance (2/Day). When the Gilded Knight fails a saving throw, it can choose to succeed instead, twice a day.
  • The Tithe-Keeper. The Order's tithe-keeper went down to the dragon's last winter tithe the night the house fell, and shut the door. The coins have grown over his armour like frost over a window. He can't let go of them, and he knows it.

Actions

  • Multiattack. The Gilded Knight makes two Silvered Longsword attacks.
  • Silvered Longsword. Melee Attack Roll: +9, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 7 (2d6) Necrotic damage.
  • Covetous Glare. Wisdom Saving Throw: DC 16, one creature the Gilded Knight can see within 30 feet. Failure: the target has the Paralyzed condition for 1 minute, held by the look of a man watching a thief. It repeats the save at the end of each of its turns, ending the effect on a success.

Where you meet it