# Vine Blight

> From the Curse of Strahd game wiki (it covers the whole game, spoilers included): https://curseofstrahd.app/wiki/bestiary/vine-blight.html. Unofficial Fan Content permitted under the Fan Content Policy, not approved or endorsed by Wizards of the Coast.

> [!infobox]
> ![vine blight](https://curseofstrahd.app/wiki/img/portraits/vine-blight.webp)
> **Type:** Medium plant
> **Alignment:** neutral evil
> **Challenge:** 1/2 (100 XP)
> **Armor Class:** 12
> **Hit Points:** 19 (3d8+6)
> **Speed:** 20 ft

## Stat block

A slow heap of creepers that crushes a victim from 10 ft away and makes the ground itself grab at feet.

| AC | HP | Speed | CR | XP |
|---|---|---|---|---|
| 12 | 19 (3d8+6) | 20 ft | 1/2 | 100 |

| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 5 (-3) | 10 (+0) | 3 (-4) |

- **Skills:** Stealth +1
- **Condition immunities:** deafened
- **Senses:** blindsight 60 ft; passive Perception 10
- **Languages:** Common

### Actions

- **Constricting Vine.** Lashes out 10 ft and grips a Large or smaller target (escape DC 12), crushing it 1d8 at the start of each of its turns.
- **Entangling Plants.** Recharge 5-6. Casts Entangle (Con, DC 12).

## Where you meet it

- [The Miller's Lane](https://curseofstrahd.app/wiki/locations/the-millers-lane.md): [The Fourth Sister](https://curseofstrahd.app/wiki/quests/the-fourth-sister.md) · *Granny Ash comes across the lane with her dogs at her heels, and in the hag garden behind her the blights…*
- [The Old Den](https://curseofstrahd.app/wiki/locations/the-old-den.md): [The Dancing Bear](https://curseofstrahd.app/wiki/quests/the-dancing-bear.md) · *Out of the trees all round the clearing come things that aren't trees, toward the sound of the cub crying.*
- [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Cut After Noon](https://curseofstrahd.app/wiki/quests/cut-after-noon.md) · *The woodpile stands up. It is taller than Grigore's house, logs for ribs and roots for fingers, and the…*
- [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Cut After Noon](https://curseofstrahd.app/wiki/quests/cut-after-noon.md) · *The logs split in the fire, and things crawl out of the splits: pale, thorned, too many legs, and very angry…*
- [The Wizard of Wines](https://curseofstrahd.app/wiki/locations/the-wizard-of-wines.md): *The vines on both sides of the lane shiver, though there's no wind. Then, row by row, they stand up.*
- [The Wizard of Wines](https://curseofstrahd.app/wiki/locations/the-wizard-of-wines.md): [The Black Row](https://curseofstrahd.app/wiki/quests/the-black-row.md) · *The Seventh Row stands up out of the ground, and the vines in the rows on either side pull their roots up…*
- [The Winery Cellars](https://curseofstrahd.app/wiki/locations/the-winery-cellars.md): *Needle blights are scraping at the earth floor with their claws, and druids with lanterns are telling them…*
- [The Press House](https://curseofstrahd.app/wiki/locations/the-press-house.md): *The vat bursts its hoops. What rises out of it is the winery's last harvest: skins, stems and rot, heaped…*
- [The Winery](https://curseofstrahd.app/wiki/locations/the-winery.md): *Druids look up from the vats, where they have been feeding something green and pulpy into the wine. Around…*
- [The Crown of Yester Hill](https://curseofstrahd.app/wiki/locations/the-crown-of-yester-hill.md): *The humming breaks into a shout. The effigy's chest splits like a log in frost, and out of it, unfolding,…*

On the road: [Vineyard Road](https://curseofstrahd.app/wiki/world/random-encounters.md)
