# Village of Barovia

> From the Curse of Strahd game wiki (it covers the whole game, spoilers included): https://curseofstrahd.app/wiki/locations/village-of-barovia.html. Unofficial Fan Content permitted under the Fan Content Policy, not approved or endorsed by Wizards of the Coast.

> [!infobox]
> ![loc village of barovia 1](https://curseofstrahd.app/wiki/img/shots/loc-village-of-barovia-1.webp)
> **Region:** [The Village of Barovia](https://curseofstrahd.app/wiki/regions/the-village-of-barovia.md) · level 3
> **Resting:** Risky
> **Light:** dim, outdoors
> **Getting here:** the travel map (Village of Barovia)
> **Quests:** [Count Off](https://curseofstrahd.app/wiki/quests/count-off.md), [Cut After Noon](https://curseofstrahd.app/wiki/quests/cut-after-noon.md), [Ireena's Escort](https://curseofstrahd.app/wiki/quests/ireenas-escort.md), [Six Feet](https://curseofstrahd.app/wiki/quests/six-feet.md) and 11 more

## Overview

A shuttered village in a mist-choked valley: muddy streets, boarded houses, a tavern with almost no wine, a mansion under siege, and a church on the hill where something screams at night.

The Old Svalich Road runs through the village from the gates and the mists in the east to the far hills in the west, past doors nailed shut. A big house stands behind an iron fence to the north-west, a church on its rise to the north-east, and a tall, handsome house behind a rusted fence at the south-east edge.

**Resting:** Risky: a rest here can be interrupted.

![loc village of barovia overview](https://curseofstrahd.app/wiki/img/shots/loc-village-of-barovia-overview.webp)
*The whole place from above.*

## Getting here

### Ways in

- **The travel map:** Village of Barovia, in Barovia.
- **From [Death House, Dungeon (Upper Level)](https://curseofstrahd.app/wiki/locations/death-house-dungeon-upper-level.md):** The trapdoor

### Ways out

| # | Exit | Leads to | Only when |
|---|---|---|---|
| 1 | Burgomaster's mansion | [Burgomaster's Mansion](https://curseofstrahd.app/wiki/locations/burgomasters-mansion.md) | ismark met or ireena door opened |
| 2 | Church | [Village Church](https://curseofstrahd.app/wiki/locations/village-church.md) |  |
| 3 | Blood of the Vine | [Blood of the Vine](https://curseofstrahd.app/wiki/locations/blood-of-the-vine.md) |  |
| 4 | Bildrath's Mercantile | [Bildrath's Mercantile](https://curseofstrahd.app/wiki/locations/bildraths-mercantile.md) | not night |
| 5 | Shuttered townhouse | [Mad Mary's House](https://curseofstrahd.app/wiki/locations/mad-marys-house.md) |  |
| 6 | Death House | [Death House, Ground Floor](https://curseofstrahd.app/wiki/locations/death-house-ground-floor.md) |  |
| 7 | The Old Svalich Road, east | [The Old Svalich Road](https://curseofstrahd.app/wiki/locations/the-old-svalich-road.md) |  |
| 8 | The Old Svalich Road, west | the travel map | village departed |
| 9 | Up the north path into the pines | [The Charcoal-Burners' Hollow](https://curseofstrahd.app/wiki/locations/the-charcoal-burners-hollow.md) | hollow known |

## Map

![village of barovia](https://curseofstrahd.app/wiki/img/maps/village-of-barovia.svg)

**Key:** gold, people; red, containers; purple, hidden finds; teal, skill checks; white, exits; orange, traps. The numbers match the lists on this page.

### Close up

![loc village of barovia spot1](https://curseofstrahd.app/wiki/img/shots/loc-village-of-barovia-spot1.webp)
*Widow Ileana, a loose grave slab, Old graves, a crack in the lych-gate post, a raven on the lych-gate*

![loc village of barovia spot2](https://curseofstrahd.app/wiki/img/shots/loc-village-of-barovia-spot2.webp)
*A Goat, Collapsed barn, a stash under the fallen beams*

![loc village of barovia spot3](https://curseofstrahd.app/wiki/img/shots/loc-village-of-barovia-spot3.webp)
*Castle on the cliff, the road west*

## People

- **[Widow Ileana](https://curseofstrahd.app/wiki/people/widow-ileana.md)**, Mourner in the Churchyard: Churchyard, 09:00–16:00 (#22)
- **[A Goat](https://curseofstrahd.app/wiki/people/a-goat.md)**, Of the Back Lanes: Back lanes (#27)

> [!note]- Who turns up at points in the story (19)
> - **[Morgantha](https://curseofstrahd.app/wiki/people/morgantha.md)**, Village square (#10): when not burgomaster buried and not morgantha driven off
> - **[Ismark Kolyanovich](https://curseofstrahd.app/wiki/people/ismark-kolyanovich.md)**, Churchyard (#11, #16): when burial procession and not burgomaster buried; or when burgomaster buried and not ireena escort
> - **[Ireena Kolyana](https://curseofstrahd.app/wiki/people/ireena-kolyana.md)**, Churchyard (#12, #15): when burial procession and not burgomaster buried; or when burgomaster buried and not ireena escort
> - **[Father Donavich](https://curseofstrahd.app/wiki/people/father-donavich.md)**, Churchyard (#13): when burial procession and donavich will officiate and not donavich refused rites and not (doru destroyed and not donavich mercy blessing) and not burgomaster buried
> - **[Parriwimple](https://curseofstrahd.app/wiki/people/parriwimple.md)**, Churchyard (#14, #36): when burial procession and parriwimple pallbearer and not burgomaster buried; or when (quest the oat thief at rumored or quest the oat thief at asked) and not parriwimple with the party
> - **[Goodwife Petra](https://curseofstrahd.app/wiki/people/goodwife-petra.md)**, Village square (#17): when not weather is storm
> - **[Grigore](https://curseofstrahd.app/wiki/people/grigore.md)**, West road (#18, #19): when (late wood burned or woodpile beaten) and not luca awake; or when not weather is storm
> - **[Widow Ileana](https://curseofstrahd.app/wiki/people/widow-ileana.md)**, East road (#20, #21): when teodor errand beaten and not teodor resolved; or when night and (quest polite caller at asked or quest polite caller at vigil)
> - **[Old Mihail](https://curseofstrahd.app/wiki/people/old-mihail.md)**, Churchyard (#23): when not weather is storm
> - **[Anca](https://curseofstrahd.app/wiki/people/anca.md)**, Churchyard (#24): when not burial procession and not weather is storm
> - **[Vasile](https://curseofstrahd.app/wiki/people/vasile.md)**, Village square (#25): when not weather is storm
> - **[Petre](https://curseofstrahd.app/wiki/people/petre.md)**, Village square (#26): when not weather is storm
> - **[Teodor](https://curseofstrahd.app/wiki/people/teodor.md)**, East road (#28): when night and teodor vigil and not teodor met
> - **[Luca](https://curseofstrahd.app/wiki/people/luca.md)**, West road (#29, #30): when quest.cut after noon and quest.cut after noon isn't rumored and not luca awake; or when luca awake and not weather is storm
> - **[Goodwife Sarnov](https://curseofstrahd.app/wiki/people/goodwife-sarnov.md)**, Mary's lane (#31): when children rescued and not weather is storm
> - **[Mouse](https://curseofstrahd.app/wiki/people/mouse.md)**, Mary's lane (#32): when mouse fate is “home” and not weather is storm
> - **[Lupu](https://curseofstrahd.app/wiki/people/lupu.md)**, Burgomaster's yard (#33): when not lupu with the party
> - **[Ilarion](https://curseofstrahd.app/wiki/people/ilarion.md)**, Village square (#34): when quest the last traveller at home; or when ilarion home and not weather is storm
> - **[The Nursemaid](https://curseofstrahd.app/wiki/people/the-nursemaid.md)**, East road (#35): when quest.the nursemaids grave and quest.the nursemaids grave isn't laid and quest.the nursemaids grave isn't done

## What to find

| # | Where | What | How |
|---|---|---|---|
| 37 | a loose grave slab | empty | open it |
| 38 | Teodor's empty grave | [Shield, +1](https://curseofstrahd.app/wiki/items/magic-items.md#shield-1), [Potion of Healing](https://curseofstrahd.app/wiki/items/equipment.md#potion-of-healing) ×2, 90 gp | locked, with nothing to pick; only when teodor cache known |
| 39 | Well rope (hidden) | [Potion of Healing](https://curseofstrahd.app/wiki/items/equipment.md#potion-of-healing) | Search: Perception DC 12 |
| 46 | a stash under the fallen beams (hidden) | [Javelin of Lightning (Javelin)](https://curseofstrahd.app/wiki/items/magic-items.md#javelin-of-lightning) | Search: Perception DC 13 |
| 47 | a grave dug up and filled in again (hidden) | [Wand of Secrets](https://curseofstrahd.app/wiki/items/magic-items.md#wand-of-secrets) | Search: Perception DC 14 |
| 49 | Something kept dry behind the rain barrel (hidden) | [Oil of Slipperiness](https://curseofstrahd.app/wiki/items/magic-items.md#oil-of-slipperiness) | Search: Perception DC 12 |
| 50 | a crack in the lych-gate post (hidden) | [Holy Water](https://curseofstrahd.app/wiki/items/equipment.md#holy-water) | Search: Perception DC 14 |
| 52 | Something hung low on a door (hidden) | [Mirror](https://curseofstrahd.app/wiki/items/equipment.md#mirror) | Search: Perception DC 13 |

**Tarokka treasure spots.** If the reading hid one of the treasures here, it's in: Village of Barovia:churchyard (churchyard_loose_slab)

The containers here also get random magic items and potions, rolled for a party of level 3 the first time you come ([Random Treasure](https://curseofstrahd.app/wiki/items/random-treasure.md)). Hidden finds need a Search (F) nearby; the party's best roll counts.

### Skill checks

| # | Where | Check | Try | What it does |
|---|---|---|---|---|
| 40 | Castle on the cliff | History 14 | Recall what's told of the castle | lore: The castle on the pillar of rock |
| 41 | the road east | Arcana 14 | Study the mists | lore: The mists |
| 42 | Clawed walls | Survival 13 | Read the claw marks | lore: Claw marks on the burgomaster's house |
| 43 | Old graves | History 13 | Read the oldest names | finds Wand of Secrets; lore: The oldest graves in Barovia |
| 44 | Pastry cart | Medicine 13 | Sniff the pastries | lore: The pastry cart; on a failure: minutes 60 |
| 45 | Collapsed barn | Athletics 14 | Heave the fallen beams aside | finds Javelin of Lightning (Javelin); on a failure: 1d4 bludgeoning damage |
| 48 | a rain barrel | Survival 12 | Read the tracks by the barrel | finds Oil of Slipperiness |
| 51 | a roadside shrine | Religion 12 | Pray to the Morninglord | Heroic Inspiration |
| 53 | a raven on the lych-gate | Animal Handling 13 | Coax the raven down | finds Holy Water |

## Fights

- *The churchyard earth heaves. Old graves split along their seams, and the village's dead climb out to finish…*, in [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md). Scales with your level.
> [!example]- By party level (the first line your party fits is the fight you get)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when not churchyard dead cleared and level ≥ 3: 4 × [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), 2 × [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md) (900 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when not churchyard dead cleared: [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), 2 × [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md) (300 XP)

- *Shapes stand in the square, swaying like washing on a line. They turn toward you all at once.*, in [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md). Scales with your level.
> [!example]- By party level (the first line your party fits is the fight you get)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when night and ismark met and not night dead cleared and level ≥ 3: 2 × [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), 4 × [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md) (600 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when night and ismark met and not night dead cleared: 3 × [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md) (150 XP)

- *The carriage lamp stops at the end of the lane. Its door opens on nothing, and a tall shape in a coachman's…*, in [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Vampire Spawn](https://curseofstrahd.app/wiki/bestiary/vampire-spawn.md), [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), [Dire Wolf](https://curseofstrahd.app/wiki/bestiary/dire-wolf.md), [Swarm of Bats](https://curseofstrahd.app/wiki/bestiary/swarm-of-bats.md), [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md). Scales with your level. Part of [The Polite Caller](https://curseofstrahd.app/wiki/quests/the-polite-caller.md).
> [!example]- By party level (the first line your party fits is the fight you get)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 4: The Coachman ([Vampire Spawn](https://curseofstrahd.app/wiki/bestiary/vampire-spawn.md)), 2 × [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), 2 × [Dire Wolf](https://curseofstrahd.app/wiki/bestiary/dire-wolf.md), 2 × [Swarm of Bats](https://curseofstrahd.app/wiki/bestiary/swarm-of-bats.md) (2700 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 3: The Coachman ([Vampire Spawn](https://curseofstrahd.app/wiki/bestiary/vampire-spawn.md)), 2 × [Strahd Zombie](https://curseofstrahd.app/wiki/bestiary/strahd-zombie.md), [Swarm of Bats](https://curseofstrahd.app/wiki/bestiary/swarm-of-bats.md) (2250 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**: The Coachman ([Vampire Spawn](https://curseofstrahd.app/wiki/bestiary/vampire-spawn.md)), 2 × [Zombie](https://curseofstrahd.app/wiki/bestiary/zombie.md), [Swarm of Bats](https://curseofstrahd.app/wiki/bestiary/swarm-of-bats.md) (1950 XP)

- *The woodpile stands up. It is taller than Grigore's house, logs for ribs and roots for fingers, and the…*, in [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Shambling Mound](https://curseofstrahd.app/wiki/bestiary/shambling-mound.md), [Vine Blight](https://curseofstrahd.app/wiki/bestiary/vine-blight.md), [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md), [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md). Scales with your level. Part of [Cut After Noon](https://curseofstrahd.app/wiki/quests/cut-after-noon.md).
> [!example]- By party level (the first line your party fits is the fight you get)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 4: The Woodpile ([Shambling Mound](https://curseofstrahd.app/wiki/bestiary/shambling-mound.md)), 2 × [Vine Blight](https://curseofstrahd.app/wiki/bestiary/vine-blight.md), 4 × [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md) (2200 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 3: The Woodpile ([Shambling Mound](https://curseofstrahd.app/wiki/bestiary/shambling-mound.md)), 4 × [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md), 2 × [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md) (2000 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**: [Vine Blight](https://curseofstrahd.app/wiki/bestiary/vine-blight.md), 3 × [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md), 3 × [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md) (325 XP)

- *The logs split in the fire, and things crawl out of the splits: pale, thorned, too many legs, and very angry…*, in [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Vine Blight](https://curseofstrahd.app/wiki/bestiary/vine-blight.md), [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md), [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md). Scales with your level. Part of [Cut After Noon](https://curseofstrahd.app/wiki/quests/cut-after-noon.md).
> [!example]- By party level (the first line your party fits is the fight you get)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 4: 2 × [Vine Blight](https://curseofstrahd.app/wiki/bestiary/vine-blight.md), 4 × [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md), 2 × [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md) (450 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 3: [Vine Blight](https://curseofstrahd.app/wiki/bestiary/vine-blight.md), 3 × [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md), 4 × [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md) (350 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**: 2 × [Needle Blight](https://curseofstrahd.app/wiki/bestiary/needle-blight.md), 3 × [Twig Blight](https://curseofstrahd.app/wiki/bestiary/twig-blight.md) (175 XP)

- *The water in the well climbs the shaft on its own. She comes up out of it in her wedding veil, screaming, and…*, in [Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md): [Banshee](https://curseofstrahd.app/wiki/bestiary/banshee.md), [Specter](https://curseofstrahd.app/wiki/bestiary/specter.md), [Shadow](https://curseofstrahd.app/wiki/bestiary/shadow.md). Scales with your level.
> [!example]- By party level (the first line your party fits is the fight you get)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 4: Zinaida ([Banshee](https://curseofstrahd.app/wiki/bestiary/banshee.md)), 2 × [Specter](https://curseofstrahd.app/wiki/bestiary/specter.md), 2 × [Shadow](https://curseofstrahd.app/wiki/bestiary/shadow.md) (1700 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**, when level ≥ 3: Zinaida ([Banshee](https://curseofstrahd.app/wiki/bestiary/banshee.md)), 2 × [Shadow](https://curseofstrahd.app/wiki/bestiary/shadow.md) (1300 XP)
> - **[Village of Barovia](https://curseofstrahd.app/wiki/locations/village-of-barovia.md)**: Zinaida ([Banshee](https://curseofstrahd.app/wiki/bestiary/banshee.md)), [Shadow](https://curseofstrahd.app/wiki/bestiary/shadow.md) (1200 XP)

## Quests and lore

- [Count Off](https://curseofstrahd.app/wiki/quests/count-off.md): Ilse Varga's mercenary company marched into the mists a year ago at the invitation of someone who signed himself S. She was meant to march…
- [Cut After Noon](https://curseofstrahd.app/wiki/quests/cut-after-noon.md): The woodcutters of Barovia cut what they need by noon and go home. Grigore's son stayed late, and brought something back.
- [Ireena's Escort](https://curseofstrahd.app/wiki/quests/ireenas-escort.md): Strahd has fed on Ireena Kolyana twice. Her brother Ismark believes she'll be safer behind the walls of Vallaki, to the west.
- [Six Feet](https://curseofstrahd.app/wiki/quests/six-feet.md): Old Mihail the sexton digs graves before anybody has died. There's always somebody by the end of the week.
- [The Burgomaster's Burial](https://curseofstrahd.app/wiki/quests/the-burgomasters-burial.md): Kolyan Indirovich, burgomaster of the village of Barovia, died three nights ago. His children want him buried in the churchyard, and no…
- [The Burgomaster's Hound](https://curseofstrahd.app/wiki/quests/the-burgomasters-hound.md): The dead burgomaster's wolfhound howls every night at the mansion's study wall, not at the wolves.
- [The Doll Collector](https://curseofstrahd.app/wiki/quests/the-doll-collector.md): Izek Strazni, the Baron's enforcer, has dreamed of a red-haired woman all his life, and has had her face carved over and over.
- [The Fourth Sister](https://curseofstrahd.app/wiki/quests/the-fourth-sister.md): Once Morgantha is dead, a girl sells plain pastries on the miller's lane below Old Bonegrinder, and says her Granny is coming for her…
- [The Goatherd's Count](https://curseofstrahd.app/wiki/quests/the-goatherds-count.md): Goodwife Petra's grandson Erno counts one more goat every evening on the high pasture than he owns.
- [The Last Muster](https://curseofstrahd.app/wiki/quests/the-last-muster.md): Every night, riders made of bones go east along the Old Svalich Road to the Gates of Barovia, and none of them comes back.
- [The Last Traveller](https://curseofstrahd.app/wiki/quests/the-last-traveller.md): A young man in rags and beautiful boots sits at the edge of the mists on the Old Svalich Road, asking what day it is.
- [The Nursemaid's Grave](https://curseofstrahd.app/wiki/quests/the-nursemaids-grave.md): Old Mihail the gravedigger says a girl in a nursemaid's cap stands at the churchyard wall by night and won't come in. Nobody ever brought…
- [The Oat Thief](https://curseofstrahd.app/wiki/quests/the-oat-thief.md): Somebody is stealing four sacks of oats a week from Bildrath's back room, and the lock is never touched.
- [The Polite Caller](https://curseofstrahd.app/wiki/quests/the-polite-caller.md): Widow Ileana's husband Teodor died three winters ago and still knocks at her shutter every night. He has never once asked to be let in.
- [The Priest's Son](https://curseofstrahd.app/wiki/quests/the-priests-son.md): Screams rise from beneath the village church. Father Donavich's son Doru came back from Castle Ravenloft as something else, and his father…

> [!quote]- Notice board
> By order of the burgomaster, Kolyan Indirovich: no one is to be abroad after dusk. Doors barred, shutters closed, lamps out by the second bell. Do not answer a knock you were not expecting, whoever it claims to be. Do not go to the castle. Do not go to the mists. Do not go into the house at the end of the lane. Below, in another hand, smaller: he is not coming back to read this.

> [!quote]- Price board
> BILDRATH'S MERCANTILE. Rope, fifty feet: 10 gold. Torches, a bundle of five: 1 gold. Rations, per day: 5 gold. Lamp oil, per flask: 1 gold. Healer's kit: 50 gold. Potion of healing (one only): 500 gold. NO CREDIT. NO HAGGLING. NO RETURNS. Browsing: free, for now.
