Construct CR 16

Iron Golem

Stat block

An iron knight the size of a doorway: a blade for an arm that burns, a bolt of fire from range, and a cone of poison gas now and then. Fire only feeds it.

ACHPSpeedCRXP
20252 (24d10+120)30 ft1615000
STRDEXCONINTWISCHA
24 (+7)9 (-1)20 (+5)3 (-4)11 (+0)1 (-5)
  • Immune: fire, poison, psychic
  • Condition immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 120 ft; passive Perception 10
  • Languages: understands Common and two other languages but can't speak

Traits

  • Fire Absorption. Fire damage heals it instead: it regains Hit Points equal to the Fire damage dealt.
  • Immutable Form. It can't shape-shift.
  • Magic Resistance. Advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack. Two attacks, Bladed Arm or Fiery Bolt in any combination (the engine plays two Bladed Arms in reach; Fiery Bolt is its attack from range).
  • Bladed Arm. Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.
  • Fiery Bolt. Ranged Attack Roll: +10, range 120 ft. Hit: 36 (8d8) Fire damage.
  • Poison Breath. Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.

Where you meet it