A wolf the size of a horse, grey to the roots of its teeth, that the castle keeps for its own hunts: bites that knock you down, a howl that empties your nerve, and one more bite whenever you think you've stepped clear.
AC
HP
Speed
CR
XP
15
171 (18d12+54)
50 ft
8
3900
STR
DEX
CON
INT
WIS
CHA
20 (+5)
16 (+3)
17 (+3)
7 (-2)
14 (+2)
10 (+0)
Saving throws: DEX +6, WIS +5
Skills: Perception +8, Stealth +6
Senses: darkvision 120 ft; passive Perception 18
Traits
Pack Tactics. Old Greytooth has Advantage on an attack roll against a creature when at least one of its allies is within 5 feet of that creature and that ally doesn't have the Incapacitated condition.
Legendary Resistance (2/Day). When Old Greytooth fails a saving throw, it can choose to succeed instead, twice a day.
Actions
Multiattack. Old Greytooth makes two Bite attacks.
Bite. Hit: 16 (2d10 + 5) Piercing damage. If the target is Large or smaller, it has the Prone condition.
Howl of the Castle Hills. Each creature within 30 feet of Old Greytooth that isn't a Beast makes a DC 15 Wisdom saving throw. Failure: the target has the Frightened condition until the start of Old Greytooth's next turn.