Undead CR 8

The Bone Marshal

Stat block

The bones of the count's vanguard marshal and his warhorse, grown together over four hundred years of holding the valley's gate: a long blade cold with the grave, a parry, and a charge between your turns.

ACHPSpeedCRXP
18150 (20d10+40)60 ft83900
STRDEXCONINTWISCHA
20 (+5)12 (+1)15 (+2)11 (+0)14 (+2)16 (+3)
  • Saving throws: STR +9, CON +6, WIS +6
  • Skills: Athletics +9, Perception +6
  • Resistant: necrotic
  • Immune: poison
  • Condition immunities: exhaustion, frightened, poisoned
  • Senses: darkvision 60 ft; passive Perception 16
  • Languages: Common

Traits

  • Legendary Resistance (2/Day). When the Bone Marshal fails a saving throw, he can choose to succeed instead, twice a day.

Actions

  • Multiattack. The Bone Marshal makes two Grave Blade attacks.
  • Grave Blade. Hit: 12 (1d12 + 6) Slashing damage plus 4 (1d8) Necrotic damage.

Reactions

  • Parry. Reaction: +3 AC against one melee attack that would hit him, while holding a weapon.

Where you meet it