Overview
The only room in Barovia where people still talk, if quietly. The wine is Purple Grapemash No. 3, and there isn't much of it left.
Resting: Safe: a Long Rest here isn't interrupted.
Getting here
Ways in
- From Village of Barovia: Blood of the Vine
Ways out
| # | Exit | Leads to | Only when |
|---|---|---|---|
| 1 | Out to the square |
Map
Key: gold, people; red, containers; purple, hidden finds; teal, skill checks; white, exits; orange, traps. The numbers match the lists on this page.
Close up

Arik, Wine casks

Alenka, Mirabel, Sorvia

Scholar's satchel, a slit in the satchel's lining
People
- Arik, Barkeep, Blood of the Vine: Behind the bar (#3)
- Alenka, Vistana: Common room (#4)
- Mirabel, Vistana: Common room (#5)
- Sorvia, Vistana: Common room (#6)
Who turns up at points in the story (1)
- Ismark Kolyanovich, Common room (#2): when not ismark met
What to find
| # | Where | What | How |
|---|---|---|---|
| 7 | Scholar's satchel | Paper ×3, Ink, Ink Pen, 4 gp | locked, with nothing to pick |
| 10 | a slit in the satchel's lining (hidden) | Eyes of Minute Seeing | Search: Investigation DC 14 |
The containers here also get random magic items and potions, rolled for a party of level 3 the first time you come (Random Treasure). Hidden finds need a Search (F) nearby; the party's best roll counts.
Skill checks
| # | Where | Check | Try | What it does |
|---|---|---|---|---|
| 8 | Wine casks | Nature 12 | Judge the wine | lore: The wizard's wine |
| 9 | Hearth | Performance 13 | Play for the room by the hearth | 6 gp |
Quests and lore
- Count Off: Ilse Varga's mercenary company marched into the mists a year ago at the invitation of someone who signed himself S. She was meant to march…
- Cut After Noon: The woodcutters of Barovia cut what they need by noon and go home. Grigore's son stayed late, and brought something back.
- Ireena's Escort: Strahd has fed on Ireena Kolyana twice. Her brother Ismark believes she'll be safer behind the walls of Vallaki, to the west.
- Six Feet: Old Mihail the sexton digs graves before anybody has died. There's always somebody by the end of the week.
- The Burgomaster's Burial: Kolyan Indirovich, burgomaster of the village of Barovia, died three nights ago. His children want him buried in the churchyard, and no…
- The Lantern in the Roadhouse: The Grey Goose roadhouse burned twenty winters ago, and every night a lantern burns in its upstairs window, though there's no upstairs any…
- The Polite Caller: Widow Ileana's husband Teodor died three winters ago and still knocks at her shutter every night. He has never once asked to be let in.
- The Wizard of Wines: Druids from Yester Hill have driven the Martikov family out of their winery and taken the magic gems, the family's three vine stones, that…
A scholar's note
Third night in the village. The barkeep has said eleven words to me, four of them 'wine'. I have the castle's outline drawn from three sides now, and a list of the windows that are lit. One is lit every night: high in the east tower, a library or I am no judge of shelving. Tomorrow I go up the road. If anyone finds this, send it to the college at Mirabar, where they still have my good pen. Tell them I was right. Tell them he knows I am reading. A. M.
