Undead CR 4

Banshee

Stat block

A wailing spirit: a withering touch, a face that terrifies, and a cry that can kill outright.

ACHPSpeedCRXP
1254 (12d8)5 ft, fly 40 ft41100
STRDEXCONINTWISCHA
1 (-5)14 (+2)10 (+0)12 (+1)11 (+0)17 (+3)
  • Saving throws: WIS +2
  • Resistant: acid, bludgeoning, fire, lightning, piercing, slashing, thunder
  • Immune: cold, necrotic, poison
  • Condition immunities: charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
  • Senses: darkvision 60 ft; passive Perception 10
  • Languages: Common, Elvish

Traits

  • Detect Life. Senses the direction of living creatures (not Constructs or Undead) within a mile.
  • Incorporeal Movement. Moves through creatures and objects as Difficult Terrain; 5 (1d10) Force if it ends a turn inside one.

Actions

  • Multiattack. Two Corrupting Touches and Horrify.
  • Corrupting Touch. A withering touch.
  • Horrify. DC 13 Wis save by a creature within 60 ft that sees it, or Frightened until the banshee's next turn; success gives a day's immunity.
  • Deathly Wail. Once a day: everyone within 30 ft but Constructs and Undead makes a DC 13 Con save; a failure drops one at 25 HP or fewer to 0, else 3d6 Psychic.

Where you meet it