Location The Wizard of Wines Level 6

The Wizard of Wines

Overview

The Martikov family's winery in the hills south-west of Vallaki: a lane up through withered vines, a yard between the house, the winery and the press house, and the family's camp under the trees, where they have hidden since the druids came.

A painted sign over the yard gate shows a wizard in a starry hat pouring wine for a raven. Below it the vines stand in long rows, brown at the edges and curling, and nothing in the yard has moved in a while except the birds.

Resting: Risky: a rest here can be interrupted.

Getting here

Ways in

  • The travel map: The Wizard of Wines, in The Wizard of Wines and Yester Hill.

Ways out

#ExitLeads toOnly when
1Down the lane to the roadthe travel map
2The wineryThe Winery
3The press houseThe Press House

Map

wizard of wines

Key: gold, people; red, containers; purple, hidden finds; teal, skill checks; white, exits; orange, traps. The numbers match the lists on this page.

Close up

loc wizard of wines spot1
A Raven, the well, a rope tied off below the well's lip, something behind the casks

loc wizard of wines spot2
A Raven

loc wizard of wines spot3
A Raven, the camp fire

People

  • A Raven, Of the Wizard of Wines: The winery yard (#16)
  • A Raven, Of the Wizard of Wines: The lane through the vines (#17)
  • A Raven, Of the Wizard of Wines: The Martikovs' camp (#18)
Who turns up at points in the story (9)
  • Adrian Martikov, The foot of the lane, The Martikovs' camp (#4, #7): when not adrian met; or when adrian met and not winery reclaimed and not adrian martikov with the party
  • Davian Martikov, The Martikovs' camp, The winery yard (#5, #8): when not winery reclaimed and not davian martikov with the party; or when winery reclaimed and not davian martikov with the party
  • Stefania Martikov, The Martikovs' camp, The winery yard (#6, #9): when not winery reclaimed; or when winery reclaimed
  • Ionel, The foot of the lane (#10): when not winery reclaimed
  • Tereza, The Martikovs' camp (#11): when not winery reclaimed
  • Horia, The Martikovs' camp (#12): when not winery reclaimed
  • Ovidiu, The west vineyard (#13): when winery reclaimed
  • Andrei, The east vineyard (#14): when winery reclaimed
  • Old Silviu, The winery yard (#15): when winery reclaimed

What to find

#WhereWhatHow
23a rope tied off below the well's lip (hidden)Rope of ClimbingSearch: Perception DC 13
24the ravens' hoard in the dead tree (hidden)Ring of Feather FallingSearch: Perception DC 15
25something behind the casks (hidden)Eversmoking BottleSearch: Perception DC 13
26something dropped between the vines (hidden)Moon Sickle, +1 (Sickle)Search: Perception DC 12

The containers here also get random magic items and potions, rolled for a party of level 6 the first time you come (Random Treasure). Hidden finds need a Search (F) nearby; the party's best roll counts.

Skill checks

#WhereCheckTryWhat it does
19the wellAthletics 13Climb down inside the wellfinds Rope of Climbing; on a failure: 1d6 bludgeoning damage
20Withered vinesNature 14Study the withered vinesreveals yester_hill:gully_cache; lore: The blight on the vines
21the camp firePerformance 13Sing with the Martikovs at the fireHeroic Inspiration
22a dead tree full of ravensPersuasion 14Ask the ravens for their helpfinds Ring of Feather Falling; lore: The vineyard's ravens

Fights

By party level (the first line your party fits is the fight you get)
By party level (the first line your party fits is the fight you get)

Quests and lore

  • A Seat at the Table: Ratatouille learned magic so that people would sit with him. He crossed the mists to apprentice himself to the Wizard of Wines, a master of…
  • Cold Prayers: Hedda Ironvow dreamed of a dying sun and a silver raven, and left her chapel before dawn to follow the dream. Since she crossed the mist,…
  • The Black Row: Once the Martikovs are home, the Seventh Row of their vineyard comes up black every night, and every morning it has been picked bare.
  • The Destined Ally: Madam Eva's fourth card named the one who will stand with us against the devil.
  • The Druid Who Came Back: Davian's pickers watch a lantern go round and round the crown of Yester Hill at night, where the Gulthias tree burned, like somebody…
  • The Son Who Didn't Fly: Davian Martikov has never forgiven his son Adrian for coming home alone from Yester Hill, where his youngest, Elvir, was taken.
  • The Third Stone: The third of the Martikovs' vine stones, the winery's magic gems, was stolen last autumn and carried to Berez, the drowned village, where a…
  • The Wizard of Wines: Druids from Yester Hill have driven the Martikov family out of their winery and taken the magic gems, the family's three vine stones, that…