Overview
The Martikov family's winery in the hills south-west of Vallaki: a lane up through withered vines, a yard between the house, the winery and the press house, and the family's camp under the trees, where they have hidden since the druids came.
A painted sign over the yard gate shows a wizard in a starry hat pouring wine for a raven. Below it the vines stand in long rows, brown at the edges and curling, and nothing in the yard has moved in a while except the birds.
Resting: Risky: a rest here can be interrupted.
Getting here
Ways in
- The travel map: The Wizard of Wines, in The Wizard of Wines and Yester Hill.
Ways out
| # | Exit | Leads to | Only when |
|---|---|---|---|
| 1 | Down the lane to the road | the travel map | |
| 2 | The winery | ||
| 3 | The press house |
Map
Key: gold, people; red, containers; purple, hidden finds; teal, skill checks; white, exits; orange, traps. The numbers match the lists on this page.
Close up

A Raven, the well, a rope tied off below the well's lip, something behind the casks

A Raven

A Raven, the camp fire
People
- A Raven, Of the Wizard of Wines: The winery yard (#16)
- A Raven, Of the Wizard of Wines: The lane through the vines (#17)
- A Raven, Of the Wizard of Wines: The Martikovs' camp (#18)
Who turns up at points in the story (9)
- Adrian Martikov, The foot of the lane, The Martikovs' camp (#4, #7): when not adrian met; or when adrian met and not winery reclaimed and not adrian martikov with the party
- Davian Martikov, The Martikovs' camp, The winery yard (#5, #8): when not winery reclaimed and not davian martikov with the party; or when winery reclaimed and not davian martikov with the party
- Stefania Martikov, The Martikovs' camp, The winery yard (#6, #9): when not winery reclaimed; or when winery reclaimed
- Ionel, The foot of the lane (#10): when not winery reclaimed
- Tereza, The Martikovs' camp (#11): when not winery reclaimed
- Horia, The Martikovs' camp (#12): when not winery reclaimed
- Ovidiu, The west vineyard (#13): when winery reclaimed
- Andrei, The east vineyard (#14): when winery reclaimed
- Old Silviu, The winery yard (#15): when winery reclaimed
What to find
| # | Where | What | How |
|---|---|---|---|
| 23 | a rope tied off below the well's lip (hidden) | Rope of Climbing | Search: Perception DC 13 |
| 24 | the ravens' hoard in the dead tree (hidden) | Ring of Feather Falling | Search: Perception DC 15 |
| 25 | something behind the casks (hidden) | Eversmoking Bottle | Search: Perception DC 13 |
| 26 | something dropped between the vines (hidden) | Moon Sickle, +1 (Sickle) | Search: Perception DC 12 |
The containers here also get random magic items and potions, rolled for a party of level 6 the first time you come (Random Treasure). Hidden finds need a Search (F) nearby; the party's best roll counts.
Skill checks
| # | Where | Check | Try | What it does |
|---|---|---|---|---|
| 19 | the well | Athletics 13 | Climb down inside the well | finds Rope of Climbing; on a failure: 1d6 bludgeoning damage |
| 20 | Withered vines | Nature 14 | Study the withered vines | reveals yester_hill:gully_cache; lore: The blight on the vines |
| 21 | the camp fire | Performance 13 | Sing with the Martikovs at the fire | Heroic Inspiration |
| 22 | a dead tree full of ravens | Persuasion 14 | Ask the ravens for their help | finds Ring of Feather Falling; lore: The vineyard's ravens |
Fights
- The vines on both sides of the lane shiver, though there's no wind. Then, row by row, they stand up., in The Wizard of Wines: Druid, Vine Blight, Needle Blight, Twig Blight, Tree Blight. Scales with your level.
By party level (the first line your party fits is the fight you get)
- The Wizard of Wines, when not vineyard cleared and not gulthias tree burned and level ≥ 7: Druid of Yester Hill (Druid), 3 × Vine Blight, 6 × Needle Blight, 6 × Twig Blight, Tree Blight (4100 XP; surprise: party)
- The Wizard of Wines, when not vineyard cleared and not gulthias tree burned and level ≥ 6: Druid of Yester Hill (Druid), 2 × Vine Blight, 6 × Needle Blight, 6 × Twig Blight, Tree Blight (4000 XP; surprise: party)
- The Wizard of Wines, when not vineyard cleared and not gulthias tree burned: 2 × Vine Blight, 4 × Needle Blight, 6 × Twig Blight (550 XP; surprise: party)
- The Seventh Row stands up out of the ground, and the vines in the rows on either side pull their roots up…, in The Wizard of Wines: The Vine Mother, Vine Blight, Needle Blight, Tree Blight. Scales with your level. Part of The Black Row.
By party level (the first line your party fits is the fight you get)
- The Wizard of Wines, when level ≥ 8: The Vine Mother, 6 × Vine Blight, 6 × Needle Blight, The Sixth Row (Tree Blight) (7700 XP)
- The Wizard of Wines, when level ≥ 7: The Vine Mother, 5 × Vine Blight, 6 × Needle Blight (4700 XP)
- The Wizard of Wines, when level ≥ 6: The Vine Mother, 4 × Vine Blight, 4 × Needle Blight (4500 XP)
- The Wizard of Wines: The Vine Mother, 2 × Vine Blight, 3 × Needle Blight (4250 XP)
Quests and lore
- A Seat at the Table: Ratatouille learned magic so that people would sit with him. He crossed the mists to apprentice himself to the Wizard of Wines, a master of…
- Cold Prayers: Hedda Ironvow dreamed of a dying sun and a silver raven, and left her chapel before dawn to follow the dream. Since she crossed the mist,…
- The Black Row: Once the Martikovs are home, the Seventh Row of their vineyard comes up black every night, and every morning it has been picked bare.
- The Destined Ally: Madam Eva's fourth card named the one who will stand with us against the devil.
- The Druid Who Came Back: Davian's pickers watch a lantern go round and round the crown of Yester Hill at night, where the Gulthias tree burned, like somebody…
- The Son Who Didn't Fly: Davian Martikov has never forgiven his son Adrian for coming home alone from Yester Hill, where his youngest, Elvir, was taken.
- The Third Stone: The third of the Martikovs' vine stones, the winery's magic gems, was stolen last autumn and carried to Berez, the drowned village, where a…
- The Wizard of Wines: Druids from Yester Hill have driven the Martikov family out of their winery and taken the magic gems, the family's three vine stones, that…
