Undead CR 1

Strahd Zombie

Stat block

Lurches in for a bite and two claws; cutting it apart only spawns crawling limbs that keep fighting.

ACHPSpeedCRXP
830 (4d8+12)20 ft1200
STRDEXCONINTWISCHA
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)
  • Saving throws: WIS +0
  • Immune: poison
  • Condition immunities: poisoned
  • Senses: darkvision 60 ft; passive Perception 8
  • Languages: the languages it knew in life (understands but can't speak)

Traits

  • Loathsome Limbs. Each time the zombie takes 5 or more Bludgeoning or Slashing damage from a single source, roll 1d20. 1-8: it loses a leg, if it has one left. 9-16: it loses an arm, if it has one left. 17-20: its head is cut off. Severed parts keep acting on the zombie's initiative with their own action and movement until the zombie drops to 0 Hit Points, at which point every part dies. A severed part has AC 8, and damage dealt to it is subtracted from the zombie's Hit Points. A severed leg can't attack and has a Speed of 5 feet. A severed arm has a Speed of 5 feet and can make one Claw attack on its turn, with Disadvantage; the body loses one Claw attack from its Multiattack for each arm it has lost. A severed head has a Speed of 0 feet and can make a Bite attack only against a target in its own space; the body loses its Bite and has the Blinded condition unless the head can see it. Missing one leg halves the zombie's Speed; missing both gives it the Prone condition, after which it can crawl if it has both arms, crawl at half Speed with one arm, and has a Speed of 0 (and can't gain Speed bonuses) with no arms or legs.

Actions

  • Multiattack. Makes one Bite attack and two Claw attacks.
  • Bite. Bites a target.
  • Claw. Tears at a target with a clawed hand.

Where you meet it

On the road: Argynvostholt Road, Bonegrinder Lane, Krezk Road, Svalich Road, Svalich Woods, Zarovich Shore