Location The Old Svalich Road Level 4

Tser Pool Encampment

A Vistani camp beside a dark pool fed by the Tser Falls: painted wagons around a fire, horses, music, wine, and the great patched tent where Madam Eva reads the Tarokka.

Overview

The Old Svalich Road runs past a clearing on the edge of the Svalich Woods. In it, painted wagons stand in a loose ring around a bonfire, horses doze in a rail pen by the water, and a tent the size of a small house glows from inside.

Resting: Safe: a Long Rest here isn't interrupted.

Getting here

Ways in

  • The travel map: Tser Pool, in Barovia.

Ways out

#ExitLeads toOnly when
1The Old Svalich Road, west to Vallakithe travel map
2The Old Svalich Road, east to the crossroadsthe travel map
3Madam Eva's tentMadam Eva's Tent
4Up the deer path beside the streamThe Old Denbear path known

Map

tser pool

Key: gold, people; red, containers; purple, hidden finds; teal, skill checks; white, exits; orange, traps. The numbers match the lists on this page.

Close up

loc tser pool spot1
a strongbox under a wagon

loc tser pool spot2
Horses

loc tser pool spot3
a tree hung with ribbons, a Vistani cache under the ribbon tree

People

Who turns up at points in the story (14)
  • Stanimir, The Vistani camp (#5): when not tser pool brawl won
  • Luminita, The Vistani camp (#6): when not tser pool brawl won
  • Old Dorina, The Vistani camp (#7): when not tser pool brawl won and not vistani turned hostile
  • Radu, The horse pen (#8): when not tser pool brawl won and not vistani turned hostile
  • Petru, The Vistani camp (#9): when not tser pool brawl won and not vistani turned hostile
  • Big Tobar, The Vistani camp (#10): when not tser pool brawl won and not vistani turned hostile
  • Zora, The Vistani camp (#11): when not tser pool brawl won and not vistani turned hostile
  • Lavinia, The Vistani camp (#12): when not tser pool brawl won and not vistani turned hostile
  • Iancu, The Vistani camp (#13): when not tser pool brawl won and not vistani turned hostile
  • Old Marin, The Vistani camp (#14): when not tser pool brawl won and not vistani turned hostile
  • A Camp Dog, The Vistani camp (#15): when not tser pool brawl won and not vistani turned hostile
  • Nelu, The Vistani camp (#16): when nelu home and not tser pool brawl won and not vistani turned hostile
  • Iosif the Tinker, The Vistani camp (#17): when quest the tinkers wagon at done
  • Bujor, The Vistani camp (#18): when bujor home and not tser pool brawl won and not vistani turned hostile

What to find

#WhereWhatHow
19a strongbox under a wagonDagger, 40 gplock DC 15
25Something in the reeds (hidden)Elemental Gem (Yellow Diamond)Search: Perception DC 12
26Something trodden into the mud by the pen (hidden)Signal WhistleSearch: Perception DC 13
27a hollow stump (hidden)Potion of Fire BreathSearch: Perception DC 14
28Something under the wagon's step (hidden)Playing Card SetSearch: Perception DC 15
29a Vistani cache under the ribbon tree (hidden)Boots of Striding and SpringingSearch: Investigation DC 14
30something dropped behind the stage (hidden)BellSearch: Perception DC 12
32a false floor in the broken cart (hidden)Bag of HoldingSearch: Investigation DC 12

The containers here also get random magic items and potions, rolled for a party of level 4 the first time you come (Random Treasure). Hidden finds need a Search (F) nearby; the party's best roll counts.

Skill checks

#WhereCheckTryWhat it does
20the bonfirePerformance 12Dance at the bonfireHeroic Inspiration
21HorsesAnimal Handling 12Calm the skittish horsesfinds Elemental Gem (Yellow Diamond)
22a tree hung with ribbonsInsight 13Read the knots on the ribbonsfinds Boots of Striding and Springing
23a cart with a cracked wheelAthletics 13Lift the cart off its cracked wheelfinds Bag of Holding
24a cairn by the waterHistory 13Read the cairn's oldest markslore: The cairn at Tser Pool
31a stump stuck with knivesSleight of Hand 13Play the knife game for coin12 gp; on a failure: 1d4 slashing damage

Fights

Quests and lore

  • Called by Name: Big Tobar's son went into the trees after his dead mother's voice. Every night since, a voice from the gorge under Tser Falls has called…
  • Count Off: Ilse Varga's mercenary company marched into the mists a year ago at the invitation of someone who signed himself S. She was meant to march…
  • The Dancing Bear: Lavinia's bear Bujor, who has danced on the Tser Pool camp's stage for nine years, broke his chain in the night and went up into the woods.
  • The Grey Mare: The black carriage that drives itself stopped by Radu's horse pen, and left a purse on the gatepost. Now his best mare is tied at the…
  • The Hanged Man at the Crossroads: A young Vistana hangs from the gallows where the Old Svalich Road crosses the Ivlis, and a girl at Tser Pool is waiting for her brother to…
  • The Last Muster: Every night, riders made of bones go east along the Old Svalich Road to the Gates of Barovia, and none of them comes back.
  • The Seer at Tser Pool: The Vistani say an old seer at Tser Pool reads the Tarokka for strangers, and that she has been expecting us.
  • The Spiders' Gully: Iancu's cousin Tsura rode the falls path with a letter three days ago. Her horse came home with web on its saddle.
  • The Tinker's Wagon: A Vistani tinker sells trinkets from a green wagon at the crossroads, and the travellers who buy from him don't come back down the road.