The Old Svalich Road

tser falls

Built for a party of about level 4: random treasure here is rolled for that level.

Places

  • A Clearing in the Pines: A woodcutters' clearing beside the road through the Svalich Woods: stumps, a stacked woodpile, a cold fire and a broad old oak nobody cut, under a rocky rise. A random fight on a forest road may play out here.
  • The Webbed Gully: A gully off the path from the crossroads to Tser Falls, where a stream cuts down through the rock and giant spiders have strung the walls with web (The Spiders' Gully, docs/story/side_quests.md).
  • The Old Svalich Road: An open stretch of the Old Svalich Road between ditches and stone field walls: where the road's random fights and meetings play out.
  • The Svalich Woods: The Old Svalich Road where it narrows through the Svalich Woods: pines close on both sides, a few clearings, a fallen trunk. Where the woods' random fights and meetings play out.
  • A Fork in the Road: Old Svalich Road splits round a wooded knoll under a leaning signpost: west back down the valley, a north fork and a south fork into the pines. A random fight on the valley's roads may play out here.
  • The Ravine Road: The road drops into a stony ravine where a stream has cut through the woods: down a ledge path on the south wall, across a ford, up the north wall. Sheer rock between, pines along both rims. A random fight on a forest road may play out here.
  • Graves by the Road: A burial ground climbs the slope beside the road behind a sagging fence: rows of leaning headstones, raw mounds, an open grave and a crypt on the top terrace. A random fight on the valley's roads may play out here.
  • The Ford: The road wades a quick brown stream at a gravel ford, the banks thick with reeds; upstream the stones of an old mill, downstream a cart that didn't make it across. A random fight on the valley's roads may play out here.
  • The River Ivlis Crossroads: Where the Old Svalich Road crosses the River Ivlis and meets the track to Tser Falls and the road climbing south toward the castle. A gallows stands at the junction, and it is not empty.
  • The Grey Goose: A roadhouse on the Old Svalich Road between the Village of Barovia and the crossroads, burned out twenty winters ago, with a lantern in its upstairs window every night though it has no upstairs any more (The Lantern in the Roadhouse, docs/story/side_quests.md).
  • Tser Falls: Where the River Ivlis throws itself off a cliff in a long white fall. A shelf of rock juts over the drop; Barovians leave tokens there for the drowned and the fallen.
  • Tser Pool Encampment: A Vistani camp beside a dark pool fed by the Tser Falls: painted wagons around a fire, horses, music, wine, and the great patched tent where Madam Eva reads the Tarokka.
  • Madam Eva's Tent: A tent of patched and painted canvas, hung with charms and thick with incense, where an old woman reads the Tarokka at a low table by candlelight.
  • The Old Den: A clearing up the deer path from the Tser Pool camp, where the stream comes down out of the Svalich Woods: pines, a jumble of rocks with an old bear den under them, and hunters' traps in the leaves (The Dancing Bear, docs/story/side_quests.md).
  • A Ruined Wayside Shrine: A roofless chapel of the Morninglord beside the road, its walls fallen to stubs and its saint defaced; monks' graves on the rise beside it and the pines all round. A random fight on the valley's roads may play out here.

Quests

People

A Camp Dog, Big Tobar, Bogdan, Bujor, Grigor, Iancu, Iosif the Tinker, Lavinia, Luminita, Madam Eva, Nelu, Old Dorina, Old Marin, Petru, Radu, Stanimir, The Huntsman, Tsura, Wenzel, Zora

Merchants

Stanimir