Side Quests
91 side quests, by region and the party level they're built for. Most start from a rumour: ask the townsfolk Heard anything interesting?
Into the Mists (level 1)
| Quest | Given by | What it's about |
The Last Muster | Marshal Dragomir | Every night, riders made of bones go east along the Old Svalich Road to the Gates of Barovia, and none of them comes back. |
The Last Traveller | Ilarion | A young man in rags and beautiful boots sits at the edge of the mists on the Old Svalich Road, asking what day it is. |
Death House (level 2)
| Quest | Given by | What it's about |
Rest for Rose and Thorn | Rose | The Durst children died in their locked attic room, and their ghosts are still waiting there for someone to come back for them. |
The Village of Barovia (level 3)
| Quest | Given by | What it's about |
Cut After Noon | Grigore | The woodcutters of Barovia cut what they need by noon and go home. Grigore's son stayed late, and brought something back. |
Mary's Daughter | Mad Mary | Mad Mary's daughter Gertruda, sixteen and never once allowed outside, slipped out of the house a few nights ago and hasn't come back. |
Six Feet | Old Mihail | Old Mihail the sexton digs graves before anybody has died. There's always somebody by the end of the week. |
The Burgomaster's Hound | Lupu | The dead burgomaster's wolfhound howls every night at the mansion's study wall, not at the wolves. |
The Goatherd's Count | Goodwife Petra | Goodwife Petra's grandson Erno counts one more goat every evening on the high pasture than he owns. |
The Nursemaid's Grave | Old Mihail | Old Mihail the gravedigger says a girl in a nursemaid's cap stands at the churchyard wall by night and won't come in. Nobody ever brought her to him. |
The Oat Thief | Bildrath Cantemir | Somebody is stealing four sacks of oats a week from Bildrath's back room, and the lock is never touched. |
The Polite Caller | Widow Ileana | Widow Ileana's husband Teodor died three winters ago and still knocks at her shutter every night. He has never once asked to be let in. |
The Priest's Son | Father Donavich | Screams rise from beneath the village church. Father Donavich's son Doru came back from Castle Ravenloft as something else, and his father keeps him locked below. |
The Old Svalich Road (level 4)
| Quest | Given by | What it's about |
Called by Name | Big Tobar | Big Tobar's son went into the trees after his dead mother's voice. Every night since, a voice from the gorge under Tser Falls has called his father in the boy's. |
The Count's Huntsman | Old Paraschiva | On cold nights a horn sounds in the Svalich woods, and in the morning whoever the count is displeased with lies under the crossroads gallows, run to death. |
| The Dancing Bear | Lavinia | Lavinia's bear Bujor, who has danced on the Tser Pool camp's stage for nine years, broke his chain in the night and went up into the woods. |
The Grey Mare | Radu | The black carriage that drives itself stopped by Radu's horse pen, and left a purse on the gatepost. Now his best mare is tied at the crossroads, waiting for midnight. |
The Hanged Man at the Crossroads | Luminita | A young Vistana hangs from the gallows where the Old Svalich Road crosses the Ivlis, and a girl at Tser Pool is waiting for her brother to come home. |
The Lantern in the Roadhouse | Arik | The Grey Goose roadhouse burned twenty winters ago, and every night a lantern burns in its upstairs window, though there's no upstairs any more. |
| The Spiders' Gully | Iancu | Iancu's cousin Tsura rode the falls path with a letter three days ago. Her horse came home with web on its saddle. |
The Tinker's Wagon | Iosif the Tinker | A Vistani tinker sells trinkets from a green wagon at the crossroads, and the travellers who buy from him don't come back down the road. |
Vallaki (level 5)
| Quest | Given by | What it's about |
Black Roses | Ignat the Lamplighter | Last winter Ignat the lamplighter's daughter Catalina was found smiling and white at the lake gate, and black roses came with a card. This morning there were black roses on the chandler's step. |
Lady Wachter's Book Club | Lady Wachter | Lady Fiona Wachter wants the Baron's chair, and she is not shy about who she would rule for. |
One Lantern Too Many | Old Sabin | Every festival week the children of Vallaki carry paper lanterns round the square for the Baron. Thirty-one children. Thirty-two lanterns. |
Ribbons | Daciana | Daciana gives out yellow festival ribbons in Vallaki's square and writes down everyone who won't wear one. It isn't her who wants to know. |
The Attic Circle | Lydia Petrovna | The Baron's son Victor is trying to leave Barovia by magic, and it is not going well for the servants. |
The Bones of St. Andral | Father Lucian | Someone has stolen the bones of St. Andral from the crypt of Vallaki's church, and with them the only thing that kept the dead out of it. |
The Cat in the Window | Stella Wachter | Lady Wachter keeps her daughter Stella locked in a bedroom at Wachterhaus. Stella believes she is a cat. Nobody in Vallaki believes she's ill. |
The Count's Portraitist | Haralamb | Haralamb, who paints the Baron's wicker sun, was fetched to the castle and kept eleven nights painting a woman from the count's memory. He can't stop painting her. |
The Doll Collector | Izek Strazni | Izek Strazni, the Baron's enforcer, has dreamed of a red-haired woman all his life, and has had her face carved over and over. |
The Hunters at the Inn | Szoldar | Two hunters in the corner of the Blue Water Inn sell wolf ears to the Baron at a copper apiece, and want help with the one wolf he pays three hundred gold for. |
The Missing Girl | Luvash | Arabelle, the young daughter of the Vistani headman Luvash, vanished from the camp outside Vallaki in the night. |
The Ravens' Ransom | Urwin Martikov | Urwin and Danika Martikov's younger boy flew out of the inn's window after dark to look at the castle, and didn't come home. |
The Toymaker's Masterpiece | Gadof Blinsky | Gadof Blinsky, Vallaki's toymaker, has wanted all his life to see the clockwork jester his master's master made for the count's children. |
Old Bonegrinder (level 6)
| Quest | Given by | What it's about |
The Children in the Mill | Ilinca Vrana | Two children from the village under the castle are caged in the loft of Old Bonegrinder, the windmill where Morgantha and her daughters bake their dream pastries. |
The Fourth Sister | Mouse | Once Morgantha is dead, a girl sells plain pastries on the miller's lane below Old Bonegrinder, and says her Granny is coming for her thirteenth birthday. |
The Wizard of Wines (level 6)
| Quest | Given by | What it's about |
The Black Row | Davian Martikov | Once the Martikovs are home, the Seventh Row of their vineyard comes up black every night, and every morning it has been picked bare. |
The Son Who Didn't Fly | Stefania Martikov | Davian Martikov has never forgiven his son Adrian for coming home alone from Yester Hill, where his youngest, Elvir, was taken. |
The Third Stone | Davian Martikov | The third of the Martikovs' vine stones, the winery's magic gems, was stolen last autumn and carried to Berez, the drowned village, where a witch lives. |
The Wizard of Wines | Davian Martikov | Druids from Yester Hill have driven the Martikov family out of their winery and taken the magic gems, the family's three vine stones, that keep its vines alive. |
Krezk (level 7)
| Quest | Given by | What it's about |
Clovin's Audience | Clovin Belview | Clovin Belview, the abbey's errand-runner, has written jokes for forty years and wants to tell them once to people who could choose not to laugh. Krezk won't open its gate to a Belview. |
Lighter Than It Should Be | Anna Krezkova | Somebody leaves carved toys on the five Krezkov graves at the Pool of the White Sun every night. Nobody in Krezk carves like that. |
The Burgomaster's Son | Anna Krezkova | Ilya Krezkov, the burgomaster's last child, has been burning with fever for a month. |
The Gate of Krezk | Krezk Watchman | Krezk keeps its gate shut to strangers. It opens for a reason, and the burgomaster decides what a reason is. |
| The One-Horned Billy | Dragos | The one-horned billy goat in Krezk's pens belongs to nobody, because nobody is brave enough. He turned up last spring, already grown, with a ring on his horn. |
The Pack's Runt | Little Petru | Of the five children brought home from the werewolves' den, the smallest came home different, and something big circles the farms below Krezk's wall. |
| The Pool of the White Sun | Ireena Kolyana | At the pool in Krezk, Ireena saw a young man in the water who knew her by another name. |
The Waystone | Clovin Belview | Every night somebody goes over the Abbey wall and down the Krezk road to light the candle at the old sunburst waystone. |
The Abbey of St. Markovia (level 7)
| Quest | Given by | What it's about |
| Mother's Ninth Improvement | Mother | Mother, the Belviews' matriarch, hasn't left the abbey since she was carried up the mountain as a baby. Now that the Abbot is done improving, she wants to go down to Krezk. |
The Abbot's Bride | The Abbot | The Abbot of St. Markovia is stitching a bride for the lord of Barovia from Krezk's dead, and believes a wife will cure him. |
Yester Hill (level 7)
| Quest | Given by | What it's about |
| The Barrow on Yester Hill | Freydis | The druids dug the mountain folk's dead out of the mounds at the foot of Yester Hill and stacked their skulls up the slope. Freydis has come for her grandmother. |
The Druid Who Came Back | Davian Martikov | Davian's pickers watch a lantern go round and round the crown of Yester Hill at night, where the Gulthias tree burned, like somebody digging. |
Argynvostholt (level 8)
| Quest | Given by | What it's about |
The Dragon's Beacon | Argynvost | Argynvost lit a beacon at the top of his tower every night so the valley would know someone was keeping watch. It has been dark since he died. |
The Order of the Silver Dragon | Sir Godfrey Gwilym | The dead knights of Argynvostholt still keep their watch for a dragon four hundred years gone. Their commander hates Strahd too much to let him die. |
The Silver Hoard | Sir Godfrey Gwilym | Argynvost gave his hoard away: every Midwinter the Order left a silver coin on every doorstep in the valley. The last winter's tithe never went out. |
The Squire | Cosmin | A Vallaki boy has run away to Argynvostholt to swear the dead Order's oath, and since the Order won't take the living, he means to wait on the squires' graves until he's dead. |
Lake Zarovich (level 8)
| Quest | Given by | What it's about |
The Baron's Island | Old Nistor | Some nights the Baron's boat rows out to the Reed Isle on Lake Zarovich with somebody tied up in it, and rows back with nobody. |
The Bell Under the Lake | Old Nistor | Old Nistor, the last fisherman on Lake Zarovich, says the fish went deep forty years ago. He knows why, and he's never told anyone. |
The Werewolf Den (level 8)
| Quest | Given by | What it's about |
The Children in the Pen | Mirela | Five children taken from the farms below Krezk, kept in a pen in the werewolves' den until their first moon. |
The Pack in the Hills | Zuleika Toranescu | A pack of werewolves dens in the hills above Lake Zarovich. Its leader serves the castle, and its old leader hangs in chains for refusing to. |
Van Richten's Tower (level 8)
| Quest | Given by | What it's about |
The Drowned Library | Mordenkainen | Something whispers up the old well on the shore of Lake Baratok, from the archmage Khazan's library under the lake: don't come down. |
The Hunter's Tower | Ezmerelda d'Avenir | A dead archmage's tower on an island in Lake Baratok, kept now by Rudolph van Richten and warded against one person in particular. |
The Name Over the Door | Mordenkainen | Mordenkainen says the archmage who built the tower on the tarn never died: he moved downstairs, and he's waking. |
Berez (level 9)
| Quest | Given by | What it's about |
The Witch of Berez | Baba Lysaga | In the drowned village of Berez, Strahd's old nurse keeps house in a hut that walks, with one of the Wizard of Wines' stolen gems and a secret about a dead girl. |
Mount Baratok (level 9)
The Tsolenka Pass (level 9)
| Quest | Given by | What it's about |
The Frozen Pilgrims | Sergeant Dorin Valcu | Nine pilgrims from Vallaki went up the Tsolenka Pass forty years ago to ask the Amber Temple never to be cold again. Their lamp came back down. They didn't. |
The Last Egg | Tibor | Tibor the egg-hunter, camped at the Tsolenka landing, says the roc of Mount Ghakis lays once in eleven years, and this is the year. He has a buyer. |
The Tsolenka Gate | Sergeant Dorin Valcu | The road to the Amber Temple crosses the Tsolenka Pass, through a guard tower whose portcullis has been down for centuries. |
Castle Ravenloft (level 10)
| Quest | Given by | What it's about |
Escher's Petition | Escher | Every night for nine years Escher has slid the same petition under the count's door: let me see the sun. Now an answer has come back. |
The Cook's Guests | Cyrus Belview | Below Castle Ravenloft's kitchen, the cook keeps his Master's guests fresh in the cells. |
The Heart of Sorrow | Escher | At the top of Castle Ravenloft's high tower hangs a crystal heart that takes Strahd's wounds before he does. |
The Jester's Key | Pidlwick II | Pidlwick II, the clockwork jester of the high tower, is running down: the ravens took his wind-up key. |
The Unnamed Crypt | Pidlwick II | One crypt in Castle Ravenloft's catacombs has no name on it, and something in it holds the count's doors. |
Mount Ghakis (level 10)
| Quest | Given by | What it's about |
| The Mountain's Heart | Freydis | The mountain folk say Grandfather Stone, asleep in Mount Ghakis, is walking, since the count's men cut a quarry in the mountain's south face. |
The Warm Snow | Sergeant Dorin Valcu | Sergeant Valcu's log has forty years of smoke on the north shoulder of Mount Ghakis, snow that melts in midwinter, and the count's cart going up every new moon with a cage on the back. |
The Amber Temple (level 10)
| Quest | Given by | What it's about |
Something with a Lid | Exethanter | Exethanter, the forgetful lich of the Amber Temple, has lost his phylactery. He hid it very cleverly. |
The Amber Debt | Exethanter | Exethanter has an old note pinned under all the others, in his own hand: DO NOT GO BELOW THE VAULT. YOU SEALED IT. YOU DO NOT REMEMBER WHY. THAT IS WHY. |
The Amber Temple | | High above the Tsolenka Pass, a temple of amber where dead powers talk and bargain, and where the lord of the valley once made his. |
The Guide to the Temple | Sergeant Dorin Valcu | Since the Tsolenka gate opened, a man has led three parties up the goat path toward the Amber Temple and come down alone each time. |
The Wailing Hall | | In the frozen reading hall of the Amber Temple, a dead woman weeps over a book that will not stay whole. |
Companions
| Quest | Given by | What it's about |
A Knight, More or Less | | Sir Godrick Pendlebrook was knighted on a deathbed with a soup ladle. He carries his old master's sword into the mists to have it done properly, by the Order of the Silver Dragon. |
A Seat at the Table | | Ratatouille learned magic so that people would sit with him. He crossed the mists to apprentice himself to the Wizard of Wines, a master of the arcane and the table both. |
Aurel's Last Chapter | | Silvain Aster's colleague Aurel Mirescu went into the mists after a book written in a vampire's own hand, and wrote home exactly once: He knows I am reading. |
Carry the Dawn | | On the morning of her vows the Morninglord showed Liriel Dawnsong a valley where the sun had not risen in four hundred years, and told her to carry the dawn there. |
Cold Prayers | | Hedda Ironvow dreamed of a dying sun and a silver raven, and left her chapel before dawn to follow the dream. Since she crossed the mist, her god has been very far away. |
Count Off | | Ilse Varga's mercenary company marched into the mists a year ago at the invitation of someone who signed himself S. She was meant to march with them. |
Grandda's Trail | | Thistle was raised in the deep woods by a trapper called Fen Burley. He followed a wolf the size of a pony into a wall of fog and never came back. She followed his trail blazes in. |
The Fine Print | | Kip Smudgewick signed a devil's contract to save his family's apricot orchard. The devil has offered him one way out: a signature from the lord of a land of mists. |
The Last Lesson | | Wren Featherfoot's old master, a dusk elf called Sorrel, died before Wren's training was finished, and left him one errand: a sealed letter for a brother named Kasimir, in the valley where the sun does not rise. |
The Woman in the Locket | | Tamsin Tealeaf lifted a silver locket from a coach with no driver and no horses he could hear. The woman painted inside it has called his name in his dreams ever since. |